HEAD HUNTER – Recognition

The main purpose of this project was to study new 3d software tools including:

Zbrush Dynamesh, Qremesh, Projections and UV Master.
3d Max V Ray Lighting, Sub Surface Scatering Skin and Ornatrix Plugin.
The textures where made in Photoshop.

After the final render, the postproduction was made in photoshop, Ive added some raw illustrated lines for the smoke to give a more artistic style to the final image.

The entire project took me about 5 months to finish and about 160 hours of work.

Thanks to Lin Jin, Peter Zhang and Alex Lashko for the 3d tips.
Thanks to Joshua Smith for his free fonts avaiable at www.hydro74.com

Credits: Carlos Bernal

View on dopeawards.com


No Comment.

Add Your Comment

You must be logged in to post a comment.